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The Games Machine 83
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XENIATGM83.iso
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Team Alligator
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TeamAlligator
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iom
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eng
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inprep.iom
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Text File
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1999-11-22
|
1KB
|
47 lines
SIMISA@@@@@@@@@@JINX0I0t______
_skip ( Sample IOM source file
The above SToken header is needed - use a file type (the 'I') other than 'i' to
help prevent the run-time from attempting to load this.
Note: As with all text SToken files, quotes around strings are optional, as is
whitespace around the brackets.
)
io_dev ( KEYB 0
io_map ( F1 "replay_no_view" )
io_map ( F2 "replay_chase_cam" )
io_map ( F5 "replay_object_view" )
io_map ( F6 "replay_grunit_view" )
io_map ( F1 "replay_changev" )
io_map ( PAGE_UP "replay_viewf" )
io_map ( PAGE_DOWN "replay_viewb" )
io_map ( LEFT_ARROW "replay_viewl" )
io_map ( RIGHT_ARROW "replay_viewr" )
io_map ( UP_ARROW "replay_viewu" )
io_map ( DOWN_ARROW "replay_viewd" )
io_map ( PAD_0 "replay_viewc" )
io_map ( 1 "replay_group_camera_1" )
io_map ( 2 "replay_group_camera_2" )
io_map ( 3 "replay_group_camera_3" )
io_map ( 4 "replay_group_camera_4" )
io_map ( 5 "replay_group_camera_5" )
io_map ( F "stop_replay_and_fly" )
)
io_dev ( JOY 0
io_map ( X "rep_xaxis" )
io_map ( Y "rep_yaxis" )
io_map ( Z "rep_zaxis" )
io_map ( RZ "rep_rzaxis" )
io_map ( BTN0 "rep_jbtn0" )
io_map ( BTN1 "rep_jbtn1" )
io_map ( X "check_xaxis" )
io_map ( Y "check_yaxis" )
io_map ( Z "check_zaxis" )
io_map ( RZ "check_rzaxis" )
)